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Absolver - Early Key Arts

At first we wanted the player to wake up alone in some grey moutains, surrounded by water and mist.

At first we wanted the player to wake up alone in some grey moutains, surrounded by water and mist.

Exploration

Exploration

Fighting

Fighting

Environmental Storytelling

Environmental Storytelling

Death & Respawn

Death & Respawn

Meditation

Meditation

Making Friends / Cooperation

Making Friends / Cooperation

There was also an idea of fast travel, back when we were thinking about making seperate levels instead of a small open world.

There was also an idea of fast travel, back when we were thinking about making seperate levels instead of a small open world.

These were done to illustrate the core pillars of the game.

©SloClap

Date
August 7, 2018